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Dukkha
Daido is a monk exiled from a temple in Ouchi Juku, a village that was affected by the nuclear disaster in Fukushima.
Radioactively contaminated, he returns to the temple for what he imagines to be his last mission: To finish a path that repudiates, his master's Sokunshibutsu ritual.
In its final stages, he contemplates the physical chaos created by his own mind when saying his last farewell to the Ouchi village.
Dukkha: Texto
The game is an introspective experience that focuses on the exploration of the scenario, on the feelings of Daido, and on his symptoms related to radioactive sickness. During the exploration, the player gets to understand more about the village and the people who once lived there, and how strong the disaster affected it. All the while, Daido reminisces about days and people who are long gone.
Dukkha: Texto

Dukkha: Projetos
This project involved a group of nine people and was a hard and wild rollercoaster experience since it was the first 3D game that all of us made. But I had a lot of fun making it and felt like a proud father when I saw it done. In this project I was
responsible for Production, Documentation, and Level Design.
Dukkha: Texto
Dukkha: Arquivos
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